Casey Irvine
Software Engineer · Making it up as I go along
Recent Posts
Aug 9, 2026
Building Overcut 001: From Text Files to Repeatable Laps
The first Overcut development vlog goes behind the graybox: a track authored as text, racing lines an agent can edit and measure, generated art pipelines, and repeatable multi-lap runs.
Game Development AI Unreal Engine Overcut
Aug 8, 2026
My Newest Project Is a Racing Game: Overcut
I'm building Overcut, a collisionless team racing game—and using the project to learn what solo game development looks like in the agentic engineering era.
Game Development AI Unreal Engine Overcut
Aug 8, 2026
What Building Aloud Cards Taught Me About Agentic Engineering
I built and shipped an offline, voice-driven flashcard app with AI agents. Here is what worked, what I would change, and why shorter feedback loops mattered more than running more agents.
AI Workflow Developer Tools GitHub Copilot